/*
Copyright (c) 2008, Simon Lebettre
All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

    * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
    * Neither the name of the rpginventory nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.rpginventory.model;

import java.net.URL;
import java.util.EnumSet;

import javax.swing.ImageIcon;

public class Item {
	
	private Long id;
	
	private int decay;

	private float frequency;
	
	protected EnumSet<BodySlot> allowedSlots= EnumSet.of(BodySlot.BAGS);
	
	private int requiredStrength;
	private int requiredAgility;
	private int requiredIntelligence;
	
	private ImageIcon icon;
	
	private ImageIcon icon16;
	
	private String name;
	
	private String effect;
	
	public Item() {
				
	}
		
	public Item(String iconPath) {
		setIcon(iconPath);
	}

	public Item(String iconPath, String name) {
		setIcon(iconPath);
		setName(name);
	}
	
	public Item(String iconPath, EnumSet<BodySlot> slots) {
		setIcon(iconPath);
		setAllowedSlots(slots);
	}

	public EnumSet<BodySlot> getAllowedSlots() {
		return allowedSlots;
	}

	public void setAllowedSlots(EnumSet<BodySlot> allowedSlots) {
		this.allowedSlots = allowedSlots;
	}

	public int getDecay() {
		return decay;
	}

	public void setDecay(int decay) {
		this.decay = decay;
	}

	public float getFrequency() {
		return frequency;
	}

	public void setFrequency(float frequency) {
		this.frequency = frequency;
	}
	
	public void setIcon(String path){
		URL imageURL = this.getClass().getResource(path);
		
		this.icon  = new ImageIcon(imageURL, "");
		
		this.icon16 = new ImageIcon();
		this.icon16.setImage(this.icon.getImage().getScaledInstance(16, 16, 16));
		
		this.icon.setImage(this.icon.getImage().getScaledInstance(32, 32, 16));
				
	}

	public ImageIcon getIcon() {
		return icon;
	}
	
	public boolean isQuickSlotAble(){
		return false;
	}

	public int getRequiredStrength() {
		return requiredStrength;
	}

	public void setRequiredStrength(int requiredStrength) {
		this.requiredStrength = requiredStrength;
	}

	public int getRequiredAgility() {
		return requiredAgility;
	}

	public void setRequiredAgility(int requiredAgility) {
		this.requiredAgility = requiredAgility;
	}

	public int getRequiredIntelligence() {
		return requiredIntelligence;
	}

	public void setRequiredIntelligence(int requiredIntelligence) {
		this.requiredIntelligence = requiredIntelligence;
	}

	public void setIcon(ImageIcon icon) {
		this.icon = icon;
	}

	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	public String getEffect() {
		return effect;
	}

	public void setEffect(String effect) {
		this.effect = effect;
	}

	public Long getId() {
		return id;
	}

	public void setId(Long id) {
		this.id = id;
	}

	public ImageIcon getIcon16() {
		return icon16;
	}

	public void setIcon16(ImageIcon icon16) {
		this.icon16 = icon16;
	}
	

	
}
